CStandardSessionSlot Class Reference

#include <ObjectClass_CStandardSessionSlot.h>

Inheritance diagram for CStandardSessionSlot:

CObject CReferenceTarget List of all members.

Public Member Functions

CObject Property (int Num)
int NumProperty ()
void AddProperty (class CObject Property)
void AddIfAbsentProperty (class CObject Property)
void RemoveProperty (class CObject Property)
void RemoveAllProperty ()
CObject FindPropertyByName (string Name)
bool IsClientConnected ()
bool IsClientConnectable ()
bool IsInFocus ()
bool IsPlayerSlot ()
void SetClientUnconnectable ()
CScene Scene ()
CStandardSession Session ()
CStandardSessionModifier Master ()
CStandardClient CurrentClient ()
void SetAsLocallyControlled ()
void SetAsRemoteControllable ()
void SetupCreature ()
bool IsLocallyControlled ()
bool IsUserControlled ()
int SlotIndex ()
void OwnCreature (class CCreature Creature)
CCreature OwnedCreature ()
void AddModifier (class CStandardSessionSlotModifier Modifier)
CText PlayerName ()
void Begin ()
void AddEventRelay (class CObject Target)
void AddEventRelay (class CClassExecutorInstance ExecutorInstance, Method(class CEvent) HookMethod)
void RemoveEventRelays (class CClassExecutorInstance ExecutorInstance)

Member Function Documentation

void CStandardSessionSlot::AddEventRelay ( class CClassExecutorInstance  ExecutorInstance,
Method(class CEvent HookMethod 
)

void CStandardSessionSlot::AddEventRelay ( class CObject  Target  ) 

void CStandardSessionSlot::AddIfAbsentProperty ( class CObject  Property  ) 

void CStandardSessionSlot::AddModifier ( class CStandardSessionSlotModifier  Modifier  ) 

void CStandardSessionSlot::AddProperty ( class CObject  Property  ) 

void CStandardSessionSlot::Begin (  ) 

class CStandardClient CStandardSessionSlot::CurrentClient (  ) 

class CObject CStandardSessionSlot::FindPropertyByName ( string  Name  ) 

bool CStandardSessionSlot::IsClientConnectable (  ) 

bool CStandardSessionSlot::IsClientConnected (  ) 

bool CStandardSessionSlot::IsInFocus (  ) 

bool CStandardSessionSlot::IsLocallyControlled (  ) 

bool CStandardSessionSlot::IsPlayerSlot (  ) 

bool CStandardSessionSlot::IsUserControlled (  ) 

class CStandardSessionModifier CStandardSessionSlot::Master (  ) 

Reimplemented from CObject.

int CStandardSessionSlot::NumProperty (  ) 

void CStandardSessionSlot::OwnCreature ( class CCreature  Creature  ) 

class CCreature CStandardSessionSlot::OwnedCreature (  ) 

class CText CStandardSessionSlot::PlayerName (  ) 

class CObject CStandardSessionSlot::Property ( int  Num  ) 

void CStandardSessionSlot::RemoveAllProperty (  ) 

void CStandardSessionSlot::RemoveEventRelays ( class CClassExecutorInstance  ExecutorInstance  ) 

void CStandardSessionSlot::RemoveProperty ( class CObject  Property  ) 

class CScene CStandardSessionSlot::Scene (  ) 

class CStandardSession CStandardSessionSlot::Session (  ) 

void CStandardSessionSlot::SetAsLocallyControlled (  ) 

void CStandardSessionSlot::SetAsRemoteControllable (  ) 

void CStandardSessionSlot::SetClientUnconnectable (  ) 

void CStandardSessionSlot::SetupCreature (  ) 

int CStandardSessionSlot::SlotIndex (  ) 


Generated on Sun Feb 18 21:27:11 2007 for Script Classes by  doxygen 1.4.7