CSession Class Reference

#include <ObjectClass_CSession.h>

Inheritance diagram for CSession:

CObject CReferenceTarget CStandardSession List of all members.

Public Member Functions

void AddEventRelay (class CObject Target)
void AddEventRelay (class CClassExecutorInstance ExecutorInstance, Method(class CEvent) HookMethod)
void RemoveEventRelays (class CClassExecutorInstance ExecutorInstance)
void SetCamera (class CActor Camera)
CActor Camera ()
CActor ActorInFocus ()
CScene Scene ()
bool IsServer ()
bool IsSinglePlayer ()
bool IsReplaying ()
bool IsLocal ()
bool IsReadyToLoad ()
bool IsContentControllable ()
bool IsFullySequenced ()
void LoadingComplete ()
void GetStatusDescription (class CText Text)
CClient ControllingClient ()
CClient NewClient ()
CClient LastClient ()
CClient Client (int Num)
int NumClients ()
int MaxPlayerClients ()
void SetJoinable (bool IsJoinable)
bool IsJoinable ()
int NumPlayersAfterPopulation ()
float BytesPerSecondSent ()
float BytesPerSecondSentHeader ()
float BytesPerSecondReceived ()
float BytesPerSecondReceivedHeader ()
float MaxBytesPerSecondReceive ()
float MaxBytesPerSecondSend ()
void OwnMasterDescription (class CSessionMasterDescription MasterDescription)
void CopyAttachedSessionModifiers (class CSession Session)
CGUIDPool AttachedSessionModifierDescriptionGUIDs ()
void SetAttachedSessionModifierDescriptionGUIDs (class CGUIDPool GUIDs)
void SatisfyMasterRequirements ()
bool AreMasterRequirementsSatisfied ()
void AddModifier (class CSessionModifier Modifier)
void BeginLocal ()
void Begin ()
void EndAndDie ()
void AutoPopulateCheckNeeded ()
CSessionModifier Master ()
CSessionMasterDescription MasterDescription ()

Member Function Documentation

class CActor CSession::ActorInFocus (  ) 

void CSession::AddEventRelay ( class CClassExecutorInstance  ExecutorInstance,
Method(class CEvent HookMethod 
)

void CSession::AddEventRelay ( class CObject  Target  ) 

void CSession::AddModifier ( class CSessionModifier  Modifier  ) 

bool CSession::AreMasterRequirementsSatisfied (  ) 

class CGUIDPool CSession::AttachedSessionModifierDescriptionGUIDs (  ) 

void CSession::AutoPopulateCheckNeeded (  ) 

void CSession::Begin (  ) 

void CSession::BeginLocal (  ) 

float CSession::BytesPerSecondReceived (  ) 

float CSession::BytesPerSecondReceivedHeader (  ) 

float CSession::BytesPerSecondSent (  ) 

float CSession::BytesPerSecondSentHeader (  ) 

class CActor CSession::Camera (  ) 

class CClient CSession::Client ( int  Num  ) 

class CClient CSession::ControllingClient (  ) 

void CSession::CopyAttachedSessionModifiers ( class CSession  Session  ) 

void CSession::EndAndDie (  ) 

void CSession::GetStatusDescription ( class CText  Text  ) 

bool CSession::IsContentControllable (  ) 

bool CSession::IsFullySequenced (  ) 

bool CSession::IsJoinable (  ) 

bool CSession::IsLocal (  ) 

bool CSession::IsReadyToLoad (  ) 

bool CSession::IsReplaying (  ) 

bool CSession::IsServer (  ) 

bool CSession::IsSinglePlayer (  ) 

class CClient CSession::LastClient (  ) 

void CSession::LoadingComplete (  ) 

class CSessionModifier CSession::Master (  ) 

Reimplemented from CObject.

Reimplemented in CStandardSession.

class CSessionMasterDescription CSession::MasterDescription (  ) 

float CSession::MaxBytesPerSecondReceive (  ) 

float CSession::MaxBytesPerSecondSend (  ) 

int CSession::MaxPlayerClients (  ) 

class CClient CSession::NewClient (  ) 

Reimplemented from CObject.

int CSession::NumClients (  ) 

int CSession::NumPlayersAfterPopulation (  ) 

void CSession::OwnMasterDescription ( class CSessionMasterDescription  MasterDescription  ) 

void CSession::RemoveEventRelays ( class CClassExecutorInstance  ExecutorInstance  ) 

void CSession::SatisfyMasterRequirements (  ) 

class CScene CSession::Scene (  ) 

void CSession::SetAttachedSessionModifierDescriptionGUIDs ( class CGUIDPool  GUIDs  ) 

void CSession::SetCamera ( class CActor  Camera  ) 

void CSession::SetJoinable ( bool  IsJoinable  ) 


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