#include <ObjectClass_CSession.h>
Inheritance diagram for CSession:
class CActor CSession::ActorInFocus | ( | ) |
void CSession::AddEventRelay | ( | class CClassExecutorInstance | ExecutorInstance, | |
Method(class CEvent) | HookMethod | |||
) |
void CSession::AddEventRelay | ( | class CObject | Target | ) |
void CSession::AddModifier | ( | class CSessionModifier | Modifier | ) |
bool CSession::AreMasterRequirementsSatisfied | ( | ) |
class CGUIDPool CSession::AttachedSessionModifierDescriptionGUIDs | ( | ) |
void CSession::AutoPopulateCheckNeeded | ( | ) |
void CSession::Begin | ( | ) |
void CSession::BeginLocal | ( | ) |
float CSession::BytesPerSecondReceived | ( | ) |
float CSession::BytesPerSecondReceivedHeader | ( | ) |
float CSession::BytesPerSecondSent | ( | ) |
float CSession::BytesPerSecondSentHeader | ( | ) |
class CActor CSession::Camera | ( | ) |
class CClient CSession::Client | ( | int | Num | ) |
class CClient CSession::ControllingClient | ( | ) |
void CSession::CopyAttachedSessionModifiers | ( | class CSession | Session | ) |
void CSession::EndAndDie | ( | ) |
void CSession::GetStatusDescription | ( | class CText | Text | ) |
bool CSession::IsContentControllable | ( | ) |
bool CSession::IsFullySequenced | ( | ) |
bool CSession::IsJoinable | ( | ) |
bool CSession::IsLocal | ( | ) |
bool CSession::IsReadyToLoad | ( | ) |
bool CSession::IsReplaying | ( | ) |
bool CSession::IsServer | ( | ) |
bool CSession::IsSinglePlayer | ( | ) |
class CClient CSession::LastClient | ( | ) |
void CSession::LoadingComplete | ( | ) |
class CSessionModifier CSession::Master | ( | ) |
class CSessionMasterDescription CSession::MasterDescription | ( | ) |
float CSession::MaxBytesPerSecondReceive | ( | ) |
float CSession::MaxBytesPerSecondSend | ( | ) |
int CSession::MaxPlayerClients | ( | ) |
int CSession::NumClients | ( | ) |
int CSession::NumPlayersAfterPopulation | ( | ) |
void CSession::OwnMasterDescription | ( | class CSessionMasterDescription | MasterDescription | ) |
void CSession::RemoveEventRelays | ( | class CClassExecutorInstance | ExecutorInstance | ) |
void CSession::SatisfyMasterRequirements | ( | ) |
class CScene CSession::Scene | ( | ) |
void CSession::SetAttachedSessionModifierDescriptionGUIDs | ( | class CGUIDPool | GUIDs | ) |
void CSession::SetCamera | ( | class CActor | Camera | ) |
void CSession::SetJoinable | ( | bool | IsJoinable | ) |