#include <ObjectClass_CClient.h>
Inheritance diagram for CClient:
Public Member Functions | |
void | DestroyClient () |
void | SetAsLocal () |
bool | IsLocal () |
bool | IsAdministrator () |
void | Activate () |
void | ActivateAutoselect () |
void | SetAsUserControlled () |
bool | IsControllingClient () |
bool | IsUserControlled () |
bool | IsUIManagerActive () |
bool | IsFullySequenced () |
void | LaunchRemoteUIManager (class CUIManager Manager) |
void | LaunchLocalUIManager (class CUIManager Manager) |
void | DeleteUIManagerStack () |
void | SetDescription (string Text) |
void | SetPlayerName (class CText PlayerName) |
CText | PlayerName () |
float | BytesPerSecondSent () |
float | BytesPerSecondSentHeader () |
float | BytesPerSecondReceived () |
float | BytesPerSecondReceivedHeader () |
int | Ping () |
float | OutgoingQualityMultiplier () |
float | NormalizedCurrentQualityMultiplier () |
void CClient::Activate | ( | ) |
void CClient::ActivateAutoselect | ( | ) |
float CClient::BytesPerSecondReceived | ( | ) |
float CClient::BytesPerSecondReceivedHeader | ( | ) |
float CClient::BytesPerSecondSent | ( | ) |
float CClient::BytesPerSecondSentHeader | ( | ) |
void CClient::DeleteUIManagerStack | ( | ) |
void CClient::DestroyClient | ( | ) |
bool CClient::IsAdministrator | ( | ) |
bool CClient::IsControllingClient | ( | ) |
bool CClient::IsFullySequenced | ( | ) |
bool CClient::IsLocal | ( | ) |
bool CClient::IsUIManagerActive | ( | ) |
Reimplemented from CObject.
bool CClient::IsUserControlled | ( | ) |
void CClient::LaunchLocalUIManager | ( | class CUIManager | Manager | ) |
void CClient::LaunchRemoteUIManager | ( | class CUIManager | Manager | ) |
float CClient::NormalizedCurrentQualityMultiplier | ( | ) |
float CClient::OutgoingQualityMultiplier | ( | ) |
int CClient::Ping | ( | ) |
class CText CClient::PlayerName | ( | ) |
void CClient::SetAsLocal | ( | ) |
void CClient::SetAsUserControlled | ( | ) |
void CClient::SetDescription | ( | string | Text | ) |
void CClient::SetPlayerName | ( | class CText | PlayerName | ) |