#include <ObjectClass_CNovodexPhysicsHandler.h>
Inheritance diagram for CNovodexPhysicsHandler:
Public Member Functions | |
void | RegisterTouchHook (class CClassExecutorInstance ExecutorInstance, Method(class CNovodexPhysicsHandlerclass CSingleCollisionInfo) HookMethod) |
void | UnregisterTouchHook (class CClassExecutorInstance ExecutorInstance, Method(class CNovodexPhysicsHandlerclass CSingleCollisionInfo) HookMethod) |
void | RegisterTriggerHook (class CClassExecutorInstance ExecutorInstance, Method(class CVolumeclass CNovodexPhysicsHandlerclass CVolumeclass CNovodexPhysicsHandler) HookMethod) |
void | UnregisterTriggerHook (class CClassExecutorInstance ExecutorInstance, Method(class CVolumeclass CNovodexPhysicsHandlerclass CVolumeclass CNovodexPhysicsHandler) HookMethod) |
void | SetVelocity (float x, float y, float z) |
void | SetVelocity (class CVector Velocity) |
void | GetVelocity (class CVector Velocity) |
CVector | Velocity () |
void | SetTorque (class CVector Torque) |
void | GetTorque (class CVector Torque) |
CVector | Torque () |
float | GetVolumeFromPosition (class CVector Velocity, int OcclusionQuality) |
void | AddLocalVelocity (class CVector Velocity) |
void | AddVelocity (class CVector Velocity) |
void | AddLocalForce (class CVector Force) |
void | AddForce (class CVector Force) |
void | AddLocalTorque (class CVector Torque) |
void | AddForceAtPos (class CVector Force, class CVector Pos) |
void | AddTorque (class CVector Torque) |
void | RotateTo (class CCoordinateSystem Destination, float Strength) |
void | DampenTorque (class CVector Amount) |
void | DampenTorque (float Amount) |
void | DampenVelocity (class CVector Amount) |
void | DampenVelocity (float Amount) |
float | Mass () |
bool | IsEnabled () |
bool | IsTrigger () |
void | GetCenterOfMass (class CVector CenterOfMass) |
void | Enable () |
void | Disable () |
void | EnableCollisions () |
void | DisableCollisions () |
void | DisableCollisions (class CNovodexPhysicsHandler Destination) |
void | ClearVelocities () |
void | TestPathAndReflect () |
void CNovodexPhysicsHandler::AddForce | ( | class CVector | Force | ) |
void CNovodexPhysicsHandler::AddLocalForce | ( | class CVector | Force | ) |
void CNovodexPhysicsHandler::AddLocalTorque | ( | class CVector | Torque | ) |
void CNovodexPhysicsHandler::AddLocalVelocity | ( | class CVector | Velocity | ) |
void CNovodexPhysicsHandler::AddTorque | ( | class CVector | Torque | ) |
void CNovodexPhysicsHandler::AddVelocity | ( | class CVector | Velocity | ) |
void CNovodexPhysicsHandler::ClearVelocities | ( | ) |
void CNovodexPhysicsHandler::DampenTorque | ( | float | Amount | ) |
void CNovodexPhysicsHandler::DampenTorque | ( | class CVector | Amount | ) |
void CNovodexPhysicsHandler::DampenVelocity | ( | float | Amount | ) |
void CNovodexPhysicsHandler::DampenVelocity | ( | class CVector | Amount | ) |
void CNovodexPhysicsHandler::Disable | ( | ) |
void CNovodexPhysicsHandler::DisableCollisions | ( | class CNovodexPhysicsHandler | Destination | ) |
void CNovodexPhysicsHandler::DisableCollisions | ( | ) |
void CNovodexPhysicsHandler::Enable | ( | ) |
void CNovodexPhysicsHandler::EnableCollisions | ( | ) |
void CNovodexPhysicsHandler::GetCenterOfMass | ( | class CVector | CenterOfMass | ) |
void CNovodexPhysicsHandler::GetTorque | ( | class CVector | Torque | ) |
void CNovodexPhysicsHandler::GetVelocity | ( | class CVector | Velocity | ) |
float CNovodexPhysicsHandler::GetVolumeFromPosition | ( | class CVector | Velocity, | |
int | OcclusionQuality | |||
) |
bool CNovodexPhysicsHandler::IsEnabled | ( | ) |
bool CNovodexPhysicsHandler::IsTrigger | ( | ) |
float CNovodexPhysicsHandler::Mass | ( | ) |
void CNovodexPhysicsHandler::RegisterTouchHook | ( | class CClassExecutorInstance | ExecutorInstance, | |
Method(class CNovodexPhysicsHandlerclass CSingleCollisionInfo) | HookMethod | |||
) |
void CNovodexPhysicsHandler::RegisterTriggerHook | ( | class CClassExecutorInstance | ExecutorInstance, | |
Method(class CVolumeclass CNovodexPhysicsHandlerclass CVolumeclass CNovodexPhysicsHandler) | HookMethod | |||
) |
void CNovodexPhysicsHandler::RotateTo | ( | class CCoordinateSystem | Destination, | |
float | Strength | |||
) |
void CNovodexPhysicsHandler::SetTorque | ( | class CVector | Torque | ) |
void CNovodexPhysicsHandler::SetVelocity | ( | class CVector | Velocity | ) |
void CNovodexPhysicsHandler::SetVelocity | ( | float | x, | |
float | y, | |||
float | z | |||
) |
void CNovodexPhysicsHandler::TestPathAndReflect | ( | ) |
class CVector CNovodexPhysicsHandler::Torque | ( | ) |
void CNovodexPhysicsHandler::UnregisterTouchHook | ( | class CClassExecutorInstance | ExecutorInstance, | |
Method(class CNovodexPhysicsHandlerclass CSingleCollisionInfo) | HookMethod | |||
) |
void CNovodexPhysicsHandler::UnregisterTriggerHook | ( | class CClassExecutorInstance | ExecutorInstance, | |
Method(class CVolumeclass CNovodexPhysicsHandlerclass CVolumeclass CNovodexPhysicsHandler) | HookMethod | |||
) |
class CVector CNovodexPhysicsHandler::Velocity | ( | ) |