#include <ObjectClass_CManualParticleSpawner.h>
Inheritance diagram for CManualParticleSpawner:
Public Member Functions | |
void | Spawn (float Size, float LifeSpan) |
void | Spawn (class CVector Position, float Size, float LifeSpan) |
void | Spawn (class CVector Position, class CCoordinateSystem Orientation, float Size, float LifeSpan) |
void | Spawn (class CActor Actor, float Size, float LifeSpan) |
void | SetLastIntensity (float Intensity) |
void | SetLastMomentum (class CVector Vector) |
void | SetLastRotation (float Rotation) |
void | SetLastContinued () |
void | DestroyParticles (int NumToDestroy) |
void | DestroyAllParticles (class CInstance Instance) |
void CManualParticleSpawner::DestroyAllParticles | ( | class CInstance | Instance | ) |
void CManualParticleSpawner::DestroyParticles | ( | int | NumToDestroy | ) |
void CManualParticleSpawner::SetLastContinued | ( | ) |
void CManualParticleSpawner::SetLastIntensity | ( | float | Intensity | ) |
void CManualParticleSpawner::SetLastMomentum | ( | class CVector | Vector | ) |
void CManualParticleSpawner::SetLastRotation | ( | float | Rotation | ) |
void CManualParticleSpawner::Spawn | ( | class CActor | Actor, | |
float | Size, | |||
float | LifeSpan | |||
) |
void CManualParticleSpawner::Spawn | ( | class CVector | Position, | |
class CCoordinateSystem | Orientation, | |||
float | Size, | |||
float | LifeSpan | |||
) |
void CManualParticleSpawner::Spawn | ( | class CVector | Position, | |
float | Size, | |||
float | LifeSpan | |||
) |
void CManualParticleSpawner::Spawn | ( | float | Size, | |
float | LifeSpan | |||
) |