#include <ObjectClass_CChannelMesh.h>
Inheritance diagram for CChannelMesh:
Public Member Functions | |
void | FlipFaceIndices () |
void | Absorb (class CChannelMesh Mesh) |
void | MovePositions (class CVector Offset) |
void | RotatePositions (class CCoordinateSystem Orientation) |
void | MoveTextureCoordinates (int Channel, class CVector Offset) |
void | RotateTextureCoordinates (int Channel, class CCoordinateSystem Orientation) |
void | CopyTextureCoordinates (class CChannelMesh Mesh, int Channel, int FaceOffsetInThis) |
bool | SetMaterialByMask (int MaterialToSet, int UVChannel, class CObject ScaleModifier, class CImage Image, int ImageMipMapLevel) |
void | CalculateNormals () |
void CChannelMesh::Absorb | ( | class CChannelMesh | Mesh | ) |
void CChannelMesh::CalculateNormals | ( | ) |
void CChannelMesh::CopyTextureCoordinates | ( | class CChannelMesh | Mesh, | |
int | Channel, | |||
int | FaceOffsetInThis | |||
) |
void CChannelMesh::FlipFaceIndices | ( | ) |
void CChannelMesh::MovePositions | ( | class CVector | Offset | ) |
void CChannelMesh::MoveTextureCoordinates | ( | int | Channel, | |
class CVector | Offset | |||
) |
void CChannelMesh::RotatePositions | ( | class CCoordinateSystem | Orientation | ) |
void CChannelMesh::RotateTextureCoordinates | ( | int | Channel, | |
class CCoordinateSystem | Orientation | |||
) |
bool CChannelMesh::SetMaterialByMask | ( | int | MaterialToSet, | |
int | UVChannel, | |||
class CObject | ScaleModifier, | |||
class CImage | Image, | |||
int | ImageMipMapLevel | |||
) |